Immersive Performance Techniques
May 11-12, 10a-5:30pm
The Rawls Theater on UCD's Auraria campus
To register, please send a short statement of interest and experience (3-5 sentences) to email@example.com. You will receive a response within a week with confirmation and payment instructions.
Registration is first come, first served. Attendance is limited to 25 people, and we expect the intensive to sell out quickly.
This intensive is intended for professional performers, directors, choreographers, and designers with a vested interest and some amount of experience with immersive performance.
Led by Marissa Nielsen-Pincus, Associate Artistic Director of Third Rail Projects, this intensive workshop offers a comprehensive exploration of methods for working in immersive theater formats, where audience and performers are not separated by a fourth wall.
Over the course of two days, participants will explore skills and devising techniques that come into play in performance formats where the multi-sensory experience of the audience is a central focus. Participants will delve into techniques for interacting with audiences and wrapping them into the fabric of an immersive encounter.
The workshop will culminate in a collaborative exercise where participants craft immersive experiences for each other, providing an opportunity to employ all of the skills that are presented over the two days.
About the Artist
Marissa Nielsen-Pincus is a performing artist, educator, and Associate Artistic Director and founding member of Third Rail Projects, one of the foremost companies creating site-specific, immersive, and experiential performance. Since 2001, she has been a collaborating artist on the company’s major works including Then She Fell, The Grand Paradise, Ghost Light, and Behind The City. In addition to performing, Marissa has worked as Assistant Director and Rehearsal Director for Then She Fell and The Grand Paradise, as well as being a member of the directing team for Learning Curve, Third Rail’s collaboration with Chicago’s youth ensemble Albany Park Theater Project. She was a 2018 recipient of the Back Apartment Residency Fellowship from CEC ArtsLink in St. Petersburg, Russia. Marissa teaches immersive theater skills and somatic practices in NYC, nationally and internationally. Her classes are built on deep exploration, experimentation, and collaboration in an open and inclusive environment. She is a certified Body-Mind Centering® Practitioner and her teaching and performance practice is profoundly influenced by this work.
Third Rail Projects is a New York-based company dedicated to re-envisioning ways in which audiences engage with contemporary performance. Led by Artistic Directors Zach Morris, Tom Pearson, and Jennine Willett, the company has been presenting site-specific, immersive, and experiential performances in New York, nationally, and abroad since 2000. Their currently running and award-winning immersive hit Then She Fell, was named as one of the “Top Ten Shows of the 2012” by Ben Brantley of The New York Times, and acclaimed as one of the best theater experiences of 2013 by Vogue.
In recent years, the company has launched several major works, all of which were met with massive critical and audience recognition: As Time Goes By in St. Petersburg, Russia; Sweet & Lucky with the Denver Center for the Performing Arts; Learning Curve with Albany Park Theater Project in Chicago; Ghost Light with Lincoln Center Theater’s LTC3 at the Clare Tow Theater; Behind The City with The Macallan; and The Grand Paradise, which ran for 11 months and garnered rave reviews and Critic’s Picks from The New York Times and Time Out New York, among others.
Third Rail Projects Artistic Directors have offered courses for academic institutions including Wesleyan University, Princeton University, and Florida State University. Along with a team of teaching artists, the company has offered master classes, intensives, and lectures for numerous arts organizations, working with artists of all ages and disciplines and fostering a learning environment that encourages dialogue, collaboration, and experimentation.